Source: Kotaku.com In a rather silly slip-up, Microsoft accidentally announced the conclusion of the Gears of War trilogy on the Xbox Dashboard this morning. Epic Games’ design director Cliff Bleszinski was scheduled to appear on Late Night with Jimmy Fallon last night to bring some big announcement. The man formerly
The award-winning author of science-fiction novels Altered Carbon and Broken Angels has been tapped by EA and Crytek to pen the story for Crysis 2. Moving the player from the lush jungles of its predecessor to the cold stone and steel of New York City, Crysis 2 pits the players
As originally rumored and later confirmed by Microsoft’s Major Nelson at PAX East, any USB storage medium can now be formatted for use on the Xbox 360, as of April 6 (i.e., today). If you’re thinking of hooking up your two external 1.5TB USB drives to your 360, remember
Even with the foreboding decline of physical media on the horizon, the tech geeks found a way to crank out more gigabytes from a Blu-Ray disc. Announced by the Blu-Ray Disc Association, the new BD-XL and IH-BD discs can now hold up to 128 GB, as opposed to the now paltry
The problem with aggregating news stories on a day like today is that, well, everything (much like cake) is a lie. Still, though, some of the 4/1 pranks are pretty awesome. Others just make my cry because they aren’t true. And still others are just plain mean. I’ll do my
Walking past the nVidia and Alienware booths at PAX East, I hear a rather charming accent describing mayhem caused by Criminals, forcing the Enforcers to call for backup. Standing up on stage overlooking the demo kiosks, the announcer declares that Realtime Worlds’ APB provides a persistent open-world landscape where the
Ubisoft’s Prince of Persia: The Forgotten Sands returns to the glory days of the Prince, returning the game to what made the Sands of Time so enjoyable: high-flying acrobatics and crazy time control. Stepping aside from the fun-but-unfulfilling cel shaded 2008 Prince of Persia, The Forgotten Sands introduces a new
On the PAX Exhibitor Floor, Atomic Games’ Breach caught my eye not because of its impressive visuals or its solid gameplay (although both are indeed true of the game), but rather because of the small sign that hung overhead that said “Available on the Xbox Live Arcade.” I took a quick look around to see if they were promoting another game that I hadn’t heard about, but, no, they were talking about Breach.
Why the confusion? Well, basically, it looked too good to be a download-only title.
According to the press release, Breach “offers the kinds the innovation and features expected in a full packaged game” to the XBLA.
From the looks of it, I’d say they’re well on their way.
Breach is a first-person, multiplayer, active cover shooter that pits two teams of 8 against each other across four different game types. Featuring five specialized character classes (Rifleman, Sniper, Gunner, Support, Recon), Breach has a certain level of tactical difficulty that will require more teamwork than your standard run-and-gun.
Destructable environments allow players ambush opponents by crashing in through ceilings or taking out the floor beneath. Purchasable Battlefield Perks, like Bandolier or Explosive Personality, grant additional boosts to players, making them more deadly on the field. Gadgets, like the Sniper Detector and the Remote Motion Sensor, allows players to detect hazards in the area. And those are just a few of the things that make this XBLA game stand out.
Inspired by the CIA Special Activities Division, Breach‘s gameplay reminded me strongly of Counter-Strike with a dash of Battlefield: Bad Company 2, if that makes any sense. Not quite as frenetic as CS, you’ll spend your time behind cover (which, of course, will eventually get blown away), but when you do get out there, your kill shots will be felt.
Armed with four expansive maps and 23 different weapons, Breach is expected to release this summer with an expected price of $15 (or 1200 Microsoft FunBux.)
See the press release after the jump.
As you probably suspected, there was much for us to do over the weekend. PAX East is a rather sizable event, after all (moreso in population than in content. For now.) Still many opportunities presented themselves, and, while my attention was pulled all over Boston, I did what I could
Dearest reader(s), I hope you’re ready to gorge, because this weekend Open the Fridge will be filling the shelves with a slice of the PAX East pie! Thor and I will be heading up to Boston (I currently write this at the airport; I suspect Thor’s on his way tomorrow)
Video Games Live has announced that they will be recording their “immersive concert event” for airing on PBS during the summer. Seeking to make this show the biggest VGL production ever staged, legendary co-creators Tommy Tallarico and Jack Wall plan on adding more special effects, more screens, more special guests,
Nintendo’s already got a surprising number of machines in the pipeline as far as portable gaming goes: DS, DS Lite, DSi, DSi XL. Not content with just printing money, Nintendo announced today that they are going to be releasing the (tentatively named) Nintendo 3DS, which, according to the investor memo,