Rockstar Games’ L.A. Noire has been has been getting a lot of exposure in recent weeks, in no small part due to the heavy emphasis on the acting and motion capture that makes the game feel more like a 1920s-era detective film noire than a Grand Theft Auto.
Lining up for hours at PAX East last month to get a hands-off snippet of the game, Rockstar’s fans, it seems, aren’t the only ones that recognize the promise of this film-slash-game, as L.A. Noire has just been honored as being the first ever video game accepted into the Tribeca Film Festival.
“What Rockstar and Team Bondi have accomplished with L.A. Noire is nothing less than groundbreaking,” said Geoff Gilmore, Chief Creative Officer of Tribeca Enterprises. “It’s an invention of a new realm of storytelling that is part cinema, part gaming, and a whole new realm of narrative expression, interactivity, and immersion. We are poised on the edge of a new frontier.”
As part of the “Tribeca Talks” series, festival attendees will get a live demonstration of the game. Rockstar’s representatives will showcase a part of one of the cases you’ll be tackling when the game comes out this May.
Congrats, Rockstar! Here’s hoping that this might lend video games a little more credibility among the other forms of media!
L.A. Noire releases on May 17, 2011 for the PlayStation 3 and Xbox 360.